![]() Update (05/20/19): a hotfix for an issue causing no salvage to be generated after some fights and a few other issues is out, please re-download using the links below. You can download the new version here:Īs always, thank you for your support! I couldn’t do this without you. The full patch notes, and the comment thread, are here. Numerous quality-of-life and other improvements.Mercenary officers that temporarily increase the strength of your fleet.Ship AI and combat balance/gameplay improvements.Some of the other additions and changes in this release include: Incorporate automated ships into your fleet.Take on many new types of bounties, choosing the challenge level you want.Build relationships with contacts and gain new opportunities.Improve your colonies using lost technology.Raid the core worlds for what you need using a targeted raid system.Customize your playthrough – mentor officers, specialize colonies, make permanent alterations to ships, and more.Make playstyle-altering choices using a revamped skill system.Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship.Complete story missions and uncover some of the mysteries of the Sector.Starsector version 0.95a is now out! Here are some of the new things you can do in this release: Update (03/26/21, 9:30pm EST): a hotfix for several issues, most notably graphical and input issues caused by the memory management launcher option (list of changes here) is out. Update #2 (03/27/21, 7:30pm EST): another hotfix for a savefile loading crash, free d-mod removal bug, and several other issues (list of changes here) is out. Update #3 (03/29/21, 6:00pm EST): a hotfix for another save loading crash, a fleet interaction crash, a soft-lock in a specific conversation, and some other issues (list of changes here) is out. Update #4 (03/29/21, 6:00pm EST): a hotfix for one more save loading crash, and some other tweaks/adjustments/fixes full list here). Please re-download using the links below. Update #5 (04/21/21, 1:20pm EST): a new build with many bug fixes and a few balance adjustments full list of changes here). ![]() Update #6 (04/22/21, 3:40pm EST): one more build fixing an issue with the main story line. (Alternate download links, please try the above first: Windows Mac Linux)Īs always, thank you for your support! I deeply appreciate it. Due to the skill system changes, skill points and story points invested into any elite skills will be refunded, and the skills will be reset when a save from the previous release is loaded. This new release should be save-compatible. There are many more changes the full patch notes, and the comment thread, are here.
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